Here’s just a quick little personal project I was playing around with. I’ve seen a bajillion portal projects for augmented reality (possibly the best being this Aha demo), but I wanted to add my own little Rick and Morty twist to one. The portal uses ARCore motion tracking to open or close according to the user’s proximity.
Some models used:
Incidentally, ARCore 1.2 has just been released. Looks like some cool new features to start digging into.
Can you provide some reference to the shader
If you mean the portal opening, I essentially ported this: http://www.geeks3d.com/20110428/shader-library-swirl-post-processing-filter-in-glsl/