LogoLogo
  • Home
  • Projects
  • About
  • Contact

Updates to fPlayer

Devon O. · February 03, 2008 · AIR, Flash · 0 comments
4

Well, it was just brought to my attention that the youtube video downloader feature of my AIR .flv player, fPlayer, was broken. Doing a 2 minute Google search made it clear that Youtube had, once again, changed the obfuscation algorithm that hides their actual video files. Doing another Google search (about a half hour this time) showed a way around the deliberate obscurity. Long story short, fPlayer now not only works in the AIR beta 3 release, but once again downloads videos from Youtube.

For those who don’t even know what I’m talking about, fPlayer is one of my more useful AIR projects. Basically, it’s just a .flv player, but as you may have gathered from the rambling above, it will also download .flv videos from Youtube if you simply paste the url of the video file in question (e.g. http://youtube.com/watch?v=F9q1FomLSkw) and click “download”. You can get a gander at a screener (actual size) here, and if so desire, download the .zip file here.

  Facebook   Pinterest   Twitter   Google+
  • Unity Ripple or Shock Wave Effect
    September 24, 2017 · 20 comments
    So, here's another quick Unity3D tip. Incidentally, speaking of Unity, for
    15980
    65
    Read more
  • Heads Will Roll
    December 29, 2009 · 8 comments
    2358
    6
    Read more
  • Magnify – a jQuery Plugin
    December 11, 2011 · 5 comments
    2545
    9
    Read more

Sorry, the comment form is closed at this time.

Devon O. Wolfgang

AIR | Unity3D | AR/VR

Unity Certified Developer

Technical Reviewer of “The Essential Guide to Flash CS4 AIR Development” and “Starling Game Development Essentials”

Reviewer of “The Starling Handbook”

Unity Engineer at Touch Press.

Categories
  • Actionscript (95)
  • AIR (16)
  • Flash (99)
  • Games (7)
  • Liberty (13)
  • Life (53)
  • Shaders (20)
  • Unity3D (21)
Recent Comments
  • MainDepth on Unity Ripple or Shock Wave Effect
  • Devon O. on Unity Ripple or Shock Wave Effect
  • Feral_Pug on Unity Ripple or Shock Wave Effect
  • bavvireal on Unity3D Endless Runner Part I – Curved Worlds
  • Danielius Vargonas on Custom Post Processing with the LWRP
Archives
  • December 2020 (1)
  • December 2019 (1)
  • September 2019 (1)
  • February 2019 (2)
  • December 2018 (1)
  • July 2018 (1)
  • June 2018 (1)
  • May 2018 (2)
  • January 2018 (1)
  • December 2017 (2)
  • October 2017 (1)
  • September 2017 (2)
  • January 2017 (1)
  • July 2016 (1)
  • December 2015 (2)
  • March 2015 (1)
  • September 2014 (1)
  • January 2014 (1)
  • August 2013 (1)
  • July 2013 (1)
  • May 2013 (1)
  • March 2013 (2)
  • December 2012 (1)
  • November 2012 (1)
  • September 2012 (3)
  • June 2012 (2)
  • May 2012 (1)
  • April 2012 (1)
  • December 2011 (2)
  • October 2011 (3)
  • September 2011 (1)
  • August 2011 (1)
  • July 2011 (1)
  • May 2011 (2)
  • April 2011 (2)
  • March 2011 (1)
  • February 2011 (1)
  • January 2011 (2)
  • December 2010 (3)
  • October 2010 (5)
  • September 2010 (1)
  • July 2010 (2)
  • May 2010 (5)
  • April 2010 (2)
  • March 2010 (7)
  • February 2010 (5)
  • January 2010 (5)
  • December 2009 (3)
  • November 2009 (1)
  • October 2009 (5)
  • September 2009 (5)
  • August 2009 (1)
  • July 2009 (1)
  • June 2009 (2)
  • May 2009 (6)
  • April 2009 (4)
  • March 2009 (2)
  • February 2009 (4)
  • January 2009 (1)
  • December 2008 (5)
  • November 2008 (2)
  • September 2008 (1)
  • August 2008 (6)
  • July 2008 (6)
  • June 2008 (9)
  • May 2008 (4)
  • April 2008 (3)
  • March 2008 (4)
  • February 2008 (9)
  • January 2008 (7)
  • December 2007 (6)
Copyright © 2021 Devon O. Wolfgang