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JG Ballard in Augmented Reality

Devon O. · April 21, 2009 · Actionscript, Flash, Liberty · 1 comments
3

Well, I figured it was high time to jump on board the augmented reality train. All the examples I’ve seen have just been amazing and I had to find out for myself just how difficult it was. Turns out, it’s remarkably simple.

For the subject matter, I turned to the recently deceased J. G. Ballard. Ballard was one of those remarkable authors that helped shape the course of my life. From the time I first picked up Atrocity Exhibition back in high school, I knew this man was a visionary comparable only, perhaps, to W. S. Burroughs. It’s a real blow to the entire world to have lost him. And, really,  what better figure to place in a “scifi is today” setting?

You’ll be missed, Jim. RIP.

If you’re familiar with AR in Flash, you know the drill. Print out the little marker file and hold it up to your webcam. You can rotate the image of Ballard using your arrow keys. The little animated ribbon things are courtesy Soulwire. Enjoy.

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1 Comments:
  1. Never know you are a big fan of him. I am more into Burroughs. But really sad indeed. RIP

    Beebs · April 28, 2009

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Devon O. Wolfgang

AIR | Unity3D | AR/VR

Unity Certified Developer

Technical Reviewer of “The Essential Guide to Flash CS4 AIR Development” and “Starling Game Development Essentials”

Reviewer of “The Starling Handbook”

Unity Engineer at Touch Press.

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