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An Ending and a Beginning

by Devon O.· December 31, 2007· in Liberty· 4 comments
While most of the blogging community is busy recapping the highlights of 2007, all I know is 2008 is the year I get out of the Navy. God bless us, everyone…
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OBO_ToolTip – another goldy oldy

by Devon O.· December 30, 2007· in Actionscript· 3 comments
Here’s another old bit of script most likely missed by most folks. Mainly reposting here as I’m still excited by the novelty of this WordPress thing. But for anyone who hasn’t seen it, it may come in handy. I know I’ve used it myself quite a few times.. OBO_ToolTip.as [crayon-603d18e2cf7ab347738419/] and a document class example: [crayon-603d18e2cf7b6847494664/] Which’ll give you this little beaut:
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Kitschy Cool

by Devon O.· December 29, 2007· in Flash, Life· 0 comments tags: Flash, lavalamp
One of the groovy things about being a child in the 70’s was playing with the utterly pointless toys of our drug addled parents…
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AS3 Gallery Component

by Devon O.· December 28, 2007· in Flash· 1 comments
Originally posted 04NOV07 at onebyonedesign.com Just completed work on a remake of a relatively popular Flash MX2004/AS2 component for use in Flash CS3 / Actionscript 3.0. It gained Adobe approval and hit the exchange on Nov 23. You can download it at the exchange or see an example, get more info and download the .mxp file here. Enjoy and let me know what you think.
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The AS3 Singleton Revisited

by Devon O.· December 28, 2007· in Actionscript· 1 comments
Originally posted 29NOV07 on onebyonedesign.com. It seems since the release of AS3, there has been much public debate on how to construct a good Singleton. For those wondering, the Singleton is a design pattern which allows for only a single instantiation of a particular class to take place. This is particularly useful for manager objects or for other items you may only want one of at any given time (tooltips, media players, etc.). In most languages, the Singleton is created using a private constructor method accessed by a static method of the Singleton class. Ecmascript (and hence Actionscript 3) does not allow for private constructors, however, so other ingenious methods have been devised for simulating such a thing. The most common one is to create a second class in the same .as file as the Singleton class and passing an instance within the Singleton’s constructor. Because of the way actionscript operates, any additional classes in one .as file can only be accessed by the main class in that file. They are then, in essence, private classes. There have been some arguments against this method though – the biggest being that having two classes in the same file is a bit […]
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Devon O. Wolfgang

AIR | Unity3D | AR/VR

Unity Certified Developer

Technical Reviewer of “The Essential Guide to Flash CS4 AIR Development” and “Starling Game Development Essentials”

Reviewer of “The Starling Handbook”

Unity Engineer at Touch Press.

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