More With the JiglibFlash Terrain

Playing around a bit more with the animated JiglibFlash terrain idea from my last post, I wanted to see how it would work in conjunction with a webcam. So, needless to say, you’ll need a webcam to check out the results below.

Rockin and Rollin with the JiglibFlash Terrain


Finally got the chance to play around with the new JiglibFlash height map terrain, today, and have to say I am very impressed [...]

Some Windchimes and More from FOTB


So I got an idea into my head while at Flash on the Beach

Gone Bowling

Just finished work on a simple little bowling game using the JiglibFlash physics engine and Papervision3D. It’s not a fully functional game as there are no frames or score keeping, but it was made as an example file for a tutorial so was deliberately kept simple. To play, first click on the little green rectangle [...]