Digging into the Microphone in Flash Player 10.1

One of the big (well, maybe it wasn’t all that big, but it was interesting) announcements of the 10.1 Flash Player was its ability to access detailed sound data from the microphone in the same way you can access mp3 data now. Until now, microphone access has been limited to volume. With the 10.1 player [...]

Fred Never Had it so Fun – 1st Crack at Unity


Seems all the cool Flash Platform developers have been trying their hand at Unity these days, so I had to jump in and find out for myself what all the buzz was about.

Game Timer Download

Just playing around with an idea for a game timer and thought I’d share the results for anyone who might need something similar. Basically, this is just an ‘odometer’ style scrolling number thing that counts down from a specified number of seconds to 0. It only allows 2 digits, meaning you can only count down [...]

New Year’s Day 2010

Well, it took it’s own sweet time getting here, but here it finally is: 2010. No rocket cars or jet backs, but we do have video conferencing, holograms, and the ever increasing cybersprawl that is the web today, so sci fi and cartoons didn’t completely lie to us. And, maybe it’s just me, but it [...]

Quick QuickBox2D Tip – Runtime Skinning

Been playing around a quite a bit with QuickBox2D lately (check out my last post for one example), and have been loving it. One of the coolest features I’ve found so far is being able to easily skin QuickObjects by just specifying a DisplayObject class as the skin property of the QuickObject’s params object. The one [...]

Heads Will Roll

A little year end 2D physics fun. Just allow web cam access and use your arrow keys to balance heads on a platter. Kinda like being King Herod without all the mess.

Christmas Ought 9

A little offtopic, but I thought I’d spread a little season cheer around with some Christmas photos taken by my wife… Merry Christmas All!

Spirography

My wife mentioned something about Spirographs yesterday, so I thought “hey – why not make one in actionscript”. Two seconds of googling found the formulas I was looking for (as well as a nifty java example), and about 10 minutes of coding had something up and running in Flash. Play around with the sliders and [...]

Magic Mirror – Halloween Terror


More Halloween fun [...]

Real Drawing to Augmented Reality

Augmented reality may prove to just be a flash in the pan trend in the Flash world, but let’s face it – it’s fun. So, that in mind, here’s a little something I was just fiddling around with: a small app that takes an actual drawing (as in pen and paper – you know – [...]

Halloween I

A little early Halloween treat. I just love this time of year. By the way, you’ll need your sound on for the full effect. And try moving your mouse across the .swf. For a real Halloween treat, assuming you have about 20 some minutes to kill, I recommend turning off all the lights, turning your [...]

3D Scanner (Kinda Sorta)


When I saw a tweet from @drwoohoo with a link pointing to this page on how to build a 3d scanner, my first reaction was to jump up and ask the guys here at work where our projector was.

A Little Metaball Action

And now for something completely different… The other day, for reasons I can’t even explain to myself, I googled for metaball examples. No real need, I just rather like the way they look, all blobby and stuff. Well, one of the first things to come up was this nifty example in Java by Gordon Williams. [...]

Some Windchimes and More from FOTB


So I got an idea into my head while at Flash on the Beach

FOTB in Review – Day 3

Bit of an overcast day today in Brighton, but still fairly comfortable. Started out the day with a bit of a let down. Had to decide between Andre Michelle and Serge Jespers. Unwisely, I picked Jespers who turned out to be a no-show. He was replaced with Mark Doherty who did a fairly good job [...]

FOTB in Review – Day 2

Another surprisingly beautiful day in Brighton. Started the day with the “Elevator Pitches” session – 20 speakers all talking for 3 minutes each. A few that stood out to me to delve into later: zenbullets.com, a generative art blog with source code for download; swingpants.com, where we saw Jon Howard make 3 games in 3 [...]