Making Waves

In a previous post, “Digging into the Microphone in Flash Player 10.1″, reader David Law asked in the comments how it would be possible to save .wav files to the server. I wasn’t sure right offhand, but thought I’d spend my lunch hour yesterday looking into it. Well, after reading this quick tutorial on Adobe [...]

Some Drawing Fun and a Bad Movie You’ll Never See

Earlier today, Dave Gillem posted a link on Facebook to an incredible Processing based drawing application. Thought I’d have a go at reproducing something similar in Flash. Well, I failed miserably, but the results were still interesting enough to check out. You can play around with it below. Just mouse down to draw in the [...]

Animating Bezier Curves


The other day I got the notion in my head that I wanted to draw some bezier curves in an animated fashion. I’m sure this has been done a million times before, but sometimes reinventing the wheel can be a good learning experience [...]

My God, It’s Full of Stars…


Just a quick little thing I got an idea for (i.e. pretty much ripped off) while browsing Processing examples.

Another Year, Another Look

As a few folks may have noticed, the blog is looking a little bit different as of today [...]

Devon O. Wolfgang

Technical Reviewer of “The Essential Guide to Flash CS4 AIR Development”

Contributing Author of “Flash AS3 for Interactive Agencies”

Senior Flash Engineer PopCap Games, International Ltd.

Portfolio

The Webcam Warholizer


Just a little bit of quick Friday fun with webcam and bitmapata…

More With the JiglibFlash Terrain

Playing around a bit more with the animated JiglibFlash terrain idea from my last post, I wanted to see how it would work in conjunction with a webcam. So, needless to say, you’ll need a webcam to check out the results below.

Rockin and Rollin with the JiglibFlash Terrain


Finally got the chance to play around with the new JiglibFlash height map terrain, today, and have to say I am very impressed [...]

Spinny 3D Trees

I know, I know. Recursive trees are a thing that have been done to death by – well – pretty much everyone. I just picked up a nice book on Processing the other day though and one of the first examples it gives is a nice recursive tree. In order to better understand the java/processing [...]

FITC in Quick Review

Well another FITC Amsterdam has come and gone and left its indelible mark of energy and inspiration. Thought I’d share a bit of what went on, however I’m writing this from a teensy laptop that came with the flat I’m staying in. It was a much appreciated gesture, but is not very conducive to typing, so this will [...]

FOTB

FITCward Bound


Just a quickie post to say I’m heading off to FITC Amsterdam tomorrow morning (and rub it in for those who can’t make it. Heh).

AR in HTML5 with Flash

More Augmented Reality with HTML5 && Flash

Okay, so my last post was really a bit of a joke. I was just seeing how many of the trendiest tech buzzwords I could get running on a single page, and admittedly, it performed horribly. I did learn something in the process though.

Flash, HTML5, Unity3D, && Augmented Reality

Can’t decide which trendy tech bandwagon to hop onto? Try them all at once! Okay – so I’d never recommend mixing all this crap together in a real world app, but it was fun just to give it a go and see what would happen. Thought maybe the internet would explode or something. To see [...]

Lorenz Attractor – HTML5 Stylee

First, let me just say this up front, I will give up Flash when they pry it from my cold dead fingers. When Flash is outlawed only outlaws will code in Actionscript. Add any other cliches you’d like to, here. The point is, I love the Flash Platform and will continue to use it for [...]

Flash is Dead… Long Live Flash

Ordinarily I limit my posts about Flash here to its usage and just kind of sit on the sidelines when it comes to debates about its future. After all, though I make my living with the Flash Platform, I’m not an Adobe employee and they’re big enough boys to stand up for themselves amidst all [...]