Spinny 3D Trees

I know, I know. Recursive trees are a thing that have been done to death by – well – pretty much everyone. I just picked up a nice book on Processing the other day though and one of the first examples it gives is a nice recursive tree. In order to better understand the java/processing [...]

FITC in Quick Review

Well another FITC Amsterdam has come and gone and left its indelible mark of energy and inspiration. Thought I’d share a bit of what went on, however I’m writing this from a teensy laptop that came with the flat I’m staying in. It was a much appreciated gesture, but is not very conducive to typing, so this will [...]

FOTB

FITCward Bound


Just a quickie post to say I’m heading off to FITC Amsterdam tomorrow morning (and rub it in for those who can’t make it. Heh).

AR in HTML5 with Flash

More Augmented Reality with HTML5 && Flash

Okay, so my last post was really a bit of a joke. I was just seeing how many of the trendiest tech buzzwords I could get running on a single page, and admittedly, it performed horribly. I did learn something in the process though.

Flash, HTML5, Unity3D, && Augmented Reality

Can’t decide which trendy tech bandwagon to hop onto? Try them all at once! Okay – so I’d never recommend mixing all this crap together in a real world app, but it was fun just to give it a go and see what would happen. Thought maybe the internet would explode or something. To see [...]

Lorenz Attractor – HTML5 Stylee

First, let me just say this up front, I will give up Flash when they pry it from my cold dead fingers. When Flash is outlawed only outlaws will code in Actionscript. Add any other cliches you’d like to, here. The point is, I love the Flash Platform and will continue to use it for [...]

Flash is Dead… Long Live Flash

Ordinarily I limit my posts about Flash here to its usage and just kind of sit on the sidelines when it comes to debates about its future. After all, though I make my living with the Flash Platform, I’m not an Adobe employee and they’re big enough boys to stand up for themselves amidst all [...]

Digging into the Microphone in Flash Player 10.1

One of the big (well, maybe it wasn’t all that big, but it was interesting) announcements of the 10.1 Flash Player was its ability to access detailed sound data from the microphone in the same way you can access mp3 data now. Until now, microphone access has been limited to volume. With the 10.1 player [...]

Fred Never Had it so Fun – 1st Crack at Unity


Seems all the cool Flash Platform developers have been trying their hand at Unity these days, so I had to jump in and find out for myself what all the buzz was about.

Game Timer Download

Just playing around with an idea for a game timer and thought I’d share the results for anyone who might need something similar. Basically, this is just an ‘odometer’ style scrolling number thing that counts down from a specified number of seconds to 0. It only allows 2 digits, meaning you can only count down [...]

New Year’s Day 2010

Well, it took it’s own sweet time getting here, but here it finally is: 2010. No rocket cars or jet backs, but we do have video conferencing, holograms, and the ever increasing cybersprawl that is the web today, so sci fi and cartoons didn’t completely lie to us. And, maybe it’s just me, but it [...]

Quick QuickBox2D Tip – Runtime Skinning

Been playing around a quite a bit with QuickBox2D lately (check out my last post for one example), and have been loving it. One of the coolest features I’ve found so far is being able to easily skin QuickObjects by just specifying a DisplayObject class as the skin property of the QuickObject’s params object. The one [...]

Heads Will Roll

A little year end 2D physics fun. Just allow web cam access and use your arrow keys to balance heads on a platter. Kinda like being King Herod without all the mess.

Christmas Ought 9

A little offtopic, but I thought I’d spread a little season cheer around with some Christmas photos taken by my wife… Merry Christmas All!

Spirography

My wife mentioned something about Spirographs yesterday, so I thought “hey – why not make one in actionscript”. Two seconds of googling found the formulas I was looking for (as well as a nifty java example), and about 10 minutes of coding had something up and running in Flash. Play around with the sliders and [...]

Magic Mirror – Halloween Terror


More Halloween fun [...]