LogoLogo
  • Home
  • Projects
  • About
  • Contact

Essential AIR & FITC

Devon O. · December 21, 2008 · AIR, Flash, Life · 0 comments
3

So much going on all at once as this year draws to a close…

The Essential Guide to Flash CS4 AIR Development is now in stock at Amazon! I worked as Technical Reviewer on this thing and can say in all honesty, this is a very good book from Marco Casario, et al. For those who develop AIR applications using Flash, this is a great stocking stuffer idea! Hell, get two – one for home and one for the office (and no, I don’t get commision).


And, from the greatest wife in the world, I just got an early Christmas present: two tickets to FITC Amsterdam in February. I can’t wait! Presentations from Lee Brimelow, Mike Chambers, Keith Peters, Andre Michelle, Grant Skinner, and a bijillion other big name Flash Stars. Two days and nights in the world’s most liberal city with the world’s biggest bunch of Flash geeks. All this PLUS a weekend in Amsterdam with my wife. The Van Gogh Museum, Salon Serpent… What more could a guy possibly want for Christmas?


  Facebook   Pinterest   Twitter   Google+
  • enabled v. mouseEnabled & Other Stuff
    August 20, 2008 · 0 comments
    1953
    2
    Read more
  • Yahtzee! Too Late for a Contest, but Never too Late to Play
    July 27, 2008 · 4 comments
    2103
    3
    Read more
  • Drawing on Stuff in Away3D 4.0
    April 08, 2012 · 3 comments
    4859
    10
    Read more

Leave a Comment! Cancel reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Devon O. Wolfgang

AIR | Unity3D | AR/VR

Unity Certified Developer

Technical Reviewer of “The Essential Guide to Flash CS4 AIR Development” and “Starling Game Development Essentials”

Reviewer of “The Starling Handbook”

Unity Engineer at Touch Press.

Categories
  • Actionscript (95)
  • AIR (16)
  • Flash (99)
  • Games (7)
  • Liberty (13)
  • Life (53)
  • Shaders (20)
  • Unity3D (21)
Recent Comments
  • Devon O. on Unity Ripple or Shock Wave Effect
  • Feral_Pug on Unity Ripple or Shock Wave Effect
  • bavvireal on Unity3D Endless Runner Part I – Curved Worlds
  • Danielius Vargonas on Custom Post Processing with the LWRP
  • Luca G on Unity Ripple or Shock Wave Effect
Archives
  • December 2020 (1)
  • December 2019 (1)
  • September 2019 (1)
  • February 2019 (2)
  • December 2018 (1)
  • July 2018 (1)
  • June 2018 (1)
  • May 2018 (2)
  • January 2018 (1)
  • December 2017 (2)
  • October 2017 (1)
  • September 2017 (2)
  • January 2017 (1)
  • July 2016 (1)
  • December 2015 (2)
  • March 2015 (1)
  • September 2014 (1)
  • January 2014 (1)
  • August 2013 (1)
  • July 2013 (1)
  • May 2013 (1)
  • March 2013 (2)
  • December 2012 (1)
  • November 2012 (1)
  • September 2012 (3)
  • June 2012 (2)
  • May 2012 (1)
  • April 2012 (1)
  • December 2011 (2)
  • October 2011 (3)
  • September 2011 (1)
  • August 2011 (1)
  • July 2011 (1)
  • May 2011 (2)
  • April 2011 (2)
  • March 2011 (1)
  • February 2011 (1)
  • January 2011 (2)
  • December 2010 (3)
  • October 2010 (5)
  • September 2010 (1)
  • July 2010 (2)
  • May 2010 (5)
  • April 2010 (2)
  • March 2010 (7)
  • February 2010 (5)
  • January 2010 (5)
  • December 2009 (3)
  • November 2009 (1)
  • October 2009 (5)
  • September 2009 (5)
  • August 2009 (1)
  • July 2009 (1)
  • June 2009 (2)
  • May 2009 (6)
  • April 2009 (4)
  • March 2009 (2)
  • February 2009 (4)
  • January 2009 (1)
  • December 2008 (5)
  • November 2008 (2)
  • September 2008 (1)
  • August 2008 (6)
  • July 2008 (6)
  • June 2008 (9)
  • May 2008 (4)
  • April 2008 (3)
  • March 2008 (4)
  • February 2008 (9)
  • January 2008 (7)
  • December 2007 (6)
Copyright © 2017 Devon O. Wolfgang