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FITC Amsterdam – Day 2 in a Nutshell

by Devon O.· February 24, 2009· in Flash, Life· 1 comments tags: amsterdam, FITC
Started out the day with Andre Michelle’s “Boing-Bumm-Tschak (Flash 10 Sound API)” presentation. Very beautiful stuff. The biggest thing learned here is that manipulating sound is not so different from manipulating graphic items. That is, reverb is nothing more thanĀ a basic “easeout” formula and flanging is just elasticity applied to sound. Some useful tips he shared: use linked lists as much as possible, never create objects at runtime as it’s wildly costly – recycle them instead and, of course, use a good coding structure. He ended the presentation with a look at the hobnox audiotool which was just insane. I ended the presentation by introducing myself and letting him know that the little “Behind the Curtain Coding Award” that’s been displayed on his website’s front page for years is there largely due to me (well, me and Robert Reich – the old BTC coding mods). He seemed mildly bemused, but didn’t really know what to say. I just ducked out as a line was forming up behind me. Next up was Lee Brimelow’s “Flash Platform Polymath” presentation. Here Lee gave a good rundown of what disciplines a Flasher should be comfortable with to move ahead these days: visual design, audio/video/motion, […]
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FITC Amsterdam – Day 1 in a Nutshell

by Devon O.· February 23, 2009· in Flash, Life· 4 comments
Just got back to the great loft apartment I’m staying at in Amsterdam and thought I’d jot down some impressions thoughts and notes of Day One of the sold out FITC conference while they’re still fresh in me little noggin. First up was the Keynote opening featuring Serge Jespers, Lee Brimelow, Mike Chambers, and Paul Something from De Monster. Lee Brimelow promised Adobe was looking into CS4 stability issues then gave an interesting little tip about the new Deco tool in Flash. Seems the tool is powered by editable javascript files that can be customized to do what you want. He gave no example, but it got me thinking and I can’t wait to get back on my own pc and try some things. Mike Chambers pointed out that AIR has reached 100 million installs in the year it’s been around and a new minor release is scheduled in the very near future. Paul came out to show what can be done in AIR by demo’ing a De Monster app, Blackbox – a device which allows multiple designers and developers to share files -which I cannot wait to try out. Serge Jespers came out to talk a bit about Flash […]
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R.I.P Lux

by Devon O.· February 07, 2009· in Life· 0 comments
Another great American hero gone on February 4. Lux Interior of the Cramps, dead of a heart condition at the age of 62 (God, I’m old)… Rolling Stone news article here and great live video here. Sad day…
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Another New Year

by Devon O.· December 31, 2008· in Life· 0 comments
Yes, it’s the same bit of Flash animation I posted last New Year’s, but now with added 3d ‘splosions thanks to the magic of Flash Player 10. Happy New Year’s all, from Deirdre and me!
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Essential AIR & FITC

by Devon O.· December 21, 2008· in AIR, Flash, Life· 0 comments
So much going on all at once as this year draws to a close… The Essential Guide to Flash CS4 AIR Development is now in stock at Amazon! I worked as Technical Reviewer on this thing and can say in all honesty, this is a very good book from Marco Casario, et al. For those who develop AIR applications using Flash, this is a great stocking stuffer idea! Hell, get two – one for home and one for the office (and no, I don’t get commision). And, from the greatest wife in the world, I just got an early Christmas present: two tickets to FITC Amsterdam in February. I can’t wait! Presentations from Lee Brimelow, Mike Chambers, Keith Peters, Andre Michelle, Grant Skinner, and a bijillion other big name Flash Stars. Two days and nights in the world’s most liberal city with the world’s biggest bunch of Flash geeks. All this PLUS a weekend in Amsterdam with my wife. The Van Gogh Museum, Salon Serpent… What more could a guy possibly want for Christmas?
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Devon O. Wolfgang

AIR | Unity3D | AR/VR

Unity Certified Developer

Technical Reviewer of “The Essential Guide to Flash CS4 AIR Development” and “Starling Game Development Essentials”

Reviewer of “The Starling Handbook”

Unity Engineer at Touch Press.

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