So Long and Thanks for all the Flash on the Beach

So, another Flash on the Beach has just has just drawn to a close[...]

Game Development Tips from the Trenches of PopCap

Well, this is a post that’s a bit overdue, but, thanks to a well timed bank holiday, I finally had the opportunity to sit down and type up what I’ve been meaning to for some time now…

Making The Gaming Scene (A Change in Careers)

And for my second blog post of the day, a much more personal note. After about three years of working with, what I would consider as objectively as possible, the best digital agency in Ireland, vStream Digital Media, I have made the immense career decision to leave the agency world and enter the arena of [...]

Adventures in Playbook Land

Adventures in Playbook Land


Now that the ordeal is over, I thought I’d take the time to sit down and share my account of what it was like to develop a Blackberry Playbook application using the Adobe Flex SDK[...]

Beach Ball Kinect Party

So we finally got a Kinect camera hooked up to a pc at work and, while it doesn’t seem to be legal to use it for commercial projects (but, hey, I’m no lawyer), the boss asked me to get it figured out and come up with some ideas just in case it would be feasible [...]

Facebook and Flash – A Book Review

Now, I should begin by saying I absolutely hate building Facebook applications. And I build a lot of them at work. Every time I get the word from above that we’re doing another FB app, I just groan – both inwardly and out. It’s become a running joke of the office. Why do I dislike [...]

On the Rebound

I am rather pleased and excited to say that I have just completed my first AIR for Android game. Now, I will be the first to admit, it may not be the most exciting game in the world, but it is exactly the type of game I would enjoy (and have enjoyed) playing on the [...]

It’s Beginning to Look a Lot Like Unity…

http://onebyonedesign.com/flash/xmas10/

Happy Christmas!

Glitchy Video

Part I The other day my wife stumbled across this excellent Soulwire post on making glitches in image files and asked if I could do the same thing with video. Without actually reading the blog post, I just said sure, no problem. Well, after actually reading the article, it turned out to be a little [...]

Quick Sound Effects Generator


Need some beeps, boops, or bops, to go with your UI or games [...]

None of This Runs Eternal


No Flash/Actionscript stuff here. Just me rambling about the upcoming Current 93 concert [...]

Another Year, Another Look

As a few folks may have noticed, the blog is looking a little bit different as of today [...]

Devon O. Wolfgang

Technical Reviewer of “The Essential Guide to Flash CS4 AIR Development”

Contributing Author of “Flash AS3 for Interactive Agencies”

Senior Flash Engineer PopCap Games, International Ltd.

Portfolio

FITC in Quick Review

Well another FITC Amsterdam has come and gone and left its indelible mark of energy and inspiration. Thought I’d share a bit of what went on, however I’m writing this from a teensy laptop that came with the flat I’m staying in. It was a much appreciated gesture, but is not very conducive to typing, so this will [...]

FOTB

FITCward Bound


Just a quickie post to say I’m heading off to FITC Amsterdam tomorrow morning (and rub it in for those who can’t make it. Heh).

Lorenz Attractor – HTML5 Stylee

First, let me just say this up front, I will give up Flash when they pry it from my cold dead fingers. When Flash is outlawed only outlaws will code in Actionscript. Add any other cliches you’d like to, here. The point is, I love the Flash Platform and will continue to use it for [...]