Well another FITC Amsterdam has come and gone and left its indelible mark of energy and inspiration. Thought I’d share a bit of what went on, however I’m writing this from a teensy laptop that came with the flat I’m staying in. It was a much appreciated gesture, but is not very conducive to typing, so this will [...]
Published on February 24, 2010 4:19 am.
Filed under: Flash, Life Tags: FITC
Okay, so my last post was really a bit of a joke. I was just seeing how many of the trendiest tech buzzwords I could get running on a single page, and admittedly, it performed horribly. I did learn something in the process though.
Published on February 10, 2010 7:30 am.
Filed under: Flash Tags: augmented reality, html5
Can’t decide which trendy tech bandwagon to hop onto? Try them all at once! Okay – so I’d never recommend mixing all this crap together in a real world app, but it was fun just to give it a go and see what would happen. Thought maybe the internet would explode or something. To see [...]
Published on February 9, 2010 3:23 am.
Filed under: Flash Tags: augmented reality, html5, unity
Ordinarily I limit my posts about Flash here to its usage and just kind of sit on the sidelines when it comes to debates about its future. After all, though I make my living with the Flash Platform, I’m not an Adobe employee and they’re big enough boys to stand up for themselves amidst all [...]
Published on January 31, 2010 9:24 am.
Filed under: Flash
One of the big (well, maybe it wasn’t all that big, but it was interesting) announcements of the 10.1 Flash Player was its ability to access detailed sound data from the microphone in the same way you can access mp3 data now. Until now, microphone access has been limited to volume. With the 10.1 player [...]
Published on January 30, 2010 6:57 am.
Filed under: Actionscript, Flash
Just playing around with an idea for a game timer and thought I’d share the results for anyone who might need something similar. Basically, this is just an ‘odometer’ style scrolling number thing that counts down from a specified number of seconds to 0. It only allows 2 digits, meaning you can only count down [...]
Published on January 2, 2010 3:51 am.
Filed under: Actionscript, Flash Tags: download, swc, timer
A little year end 2D physics fun. Just allow web cam access and use your arrow keys to balance heads on a platter. Kinda like being King Herod without all the mess.
Published on December 29, 2009 6:42 am.
Filed under: Actionscript, Flash Tags: 2d physics, physics, quickbox2d
My wife mentioned something about Spirographs yesterday, so I thought “hey – why not make one in actionscript”. Two seconds of googling found the formulas I was looking for (as well as a nifty java example), and about 10 minutes of coding had something up and running in Flash. Play around with the sliders and [...]
Published on November 8, 2009 9:13 am.
Filed under: Actionscript, Flash Tags: spirograph
Augmented reality may prove to just be a flash in the pan trend in the Flash world, but let’s face it – it’s fun. So, that in mind, here’s a little something I was just fiddling around with: a small app that takes an actual drawing (as in pen and paper – you know – [...]
Published on October 23, 2009 4:35 am.
Filed under: Actionscript, Flash Tags: augmented reality, papervision3d
A little early Halloween treat. I just love this time of year. By the way, you’ll need your sound on for the full effect. And try moving your mouse across the .swf. For a real Halloween treat, assuming you have about 20 some minutes to kill, I recommend turning off all the lights, turning your [...]
Published on October 21, 2009 7:16 am.
Filed under: Flash, Liberty, Life
So I got an idea into my head while at Flash on the Beach
Published on September 26, 2009 2:48 am.
Filed under: Flash, Life Tags: flash on the beach, fotb, jiglib, jiglibflash, papervision3d
Bit of an overcast day today in Brighton, but still fairly comfortable. Started out the day with a bit of a let down. Had to decide between Andre Michelle and Serge Jespers. Unwisely, I picked Jespers who turned out to be a no-show. He was replaced with Mark Doherty who did a fairly good job [...]
Published on September 23, 2009 10:05 am.
Filed under: Flash, Liberty, Life Tags: flash on the beach, fotb
Another surprisingly beautiful day in Brighton. Started the day with the “Elevator Pitches” session – 20 speakers all talking for 3 minutes each. A few that stood out to me to delve into later: zenbullets.com, a generative art blog with source code for download; swingpants.com, where we saw Jon Howard make 3 games in 3 [...]
Published on September 22, 2009 10:20 am.
Filed under: Flash, Liberty, Life Tags: flash on the beach, fotb
Just pulled into Brighton yesterday afternoon. Rushed down to the dome for early registration and was a bit disappointed to discover there was no special free gift for early registrants as had been going around the twitterverse. The regular swag bag was top quality though. The bag itself is pretty great and actually usable. And [...]
Published on September 21, 2009 10:25 am.
Filed under: Flash, Liberty, Life
Been extremely busy of late (not complaining), but thought I’d do a quick update post during lunch to get back into the swing of blogging. First, just finished up a little intro tutorial/article on “Getting Started with BetweenAS3″. For those not familiar with it, BetweenAS3 is a great new tweening engine that’s simple as pie [...]
Published on July 27, 2009 5:45 am.
Filed under: Flash, Life
Just finished work on a simple little bowling game using the JiglibFlash physics engine and Papervision3D. It’s not a fully functional game as there are no frames or score keeping, but it was made as an example file for a tutorial so was deliberately kept simple. To play, first click on the little green rectangle [...]
Published on June 21, 2009 5:31 am.
Filed under: Actionscript, Flash Tags: jiglibflash, papervision3d