Published on March 21, 2010 12:56 am.
Filed under: Life
Now, seeing as how I’ve been trying to learn some Pixel Bender coding lately[...]
Published on July 16, 2010 4:14 am.
Filed under: Flash Tags: pixel bender
Haven’t been too active around here lately due to a major on going project at work lately as well as the fact that my wife and I are in the slow process of moving homes. Really, the only free time it seems I have these days is during the lunch hour. So, over the past two days, I came up with this fun little toy during lunches[...]
Published on July 14, 2010 4:25 am.
Filed under: Actionscript Tags: liquid, text effect
I’m not sure how I managed to miss this, but I just happened to run across a ‘new’ (well, newish), albeit still unofficial, offering of Google today: text-to-speech. You can see what few details there are on this Techcrunch post. Basically, it just boils down to this though – you send your phrase to be [...]
Published on May 27, 2010 4:17 am.
Filed under: Actionscript Tags: google, text-to-speech
Need some beeps, boops, or bops, to go with your UI or games [...]
Published on May 12, 2010 5:33 am.
Filed under: Flash, Life Tags: sound effects
Custom collision detection/handling in QuickBox2D [...]
Published on May 6, 2010 4:48 am.
Filed under: Actionscript Tags: 2d physics, box2d, quickbox2d
No Flash/Actionscript stuff here. Just me rambling about the upcoming Current 93 concert [...]
Published on May 2, 2010 9:43 am.
Filed under: Liberty, Life Tags: current 93, nurse with wound
Included in the Flex 4.0 SDK and the, just released, Flash Professional CS5 lies a new hidden little gem of a class: flashx.undo.UndoManager (although the Flex 4.0 SDK’s been out for awhile, I have to admit I didn’t even notice this until I installed Flash CS5 and started poking around the documentation looking for new [...]
Published on May 1, 2010 8:42 am.
Filed under: Actionscript, Flash Tags: command pattern, undomanager
In a previous post, “Digging into the Microphone in Flash Player 10.1″, reader David Law asked in the comments how it would be possible to save .wav files to the server. I wasn’t sure right offhand, but thought I’d spend my lunch hour yesterday looking into it. Well, after reading this quick tutorial on Adobe [...]
Published on April 17, 2010 2:40 am.
Filed under: Actionscript Tags: microphone, wav
Earlier today, Dave Gillem posted a link on Facebook to an incredible Processing based drawing application. Thought I’d have a go at reproducing something similar in Flash. Well, I failed miserably, but the results were still interesting enough to check out. You can play around with it below. Just mouse down to draw in the [...]
Published on April 4, 2010 11:02 am.
Filed under: Flash Tags: after effects, video
The other day I got the notion in my head that I wanted to draw some bezier curves in an animated fashion. I’m sure this has been done a million times before, but sometimes reinventing the wheel can be a good learning experience [...]
Published on March 27, 2010 2:27 am.
Filed under: Actionscript Tags: bezier
Just a quick little thing I got an idea for (i.e. pretty much ripped off) while browsing Processing examples.
Published on March 23, 2010 7:11 am.
Filed under: Actionscript
As a few folks may have noticed, the blog is looking a little bit different as of today [...]
Published on March 21, 2010 1:07 am.
Filed under: Life
Just a little bit of quick Friday fun with webcam and bitmapata…
Published on March 19, 2010 1:53 am.
Filed under: Actionscript
Playing around a bit more with the animated JiglibFlash terrain idea from my last post, I wanted to see how it would work in conjunction with a webcam. So, needless to say, you’ll need a webcam to check out the results below.
Published on March 17, 2010 2:53 am.
Filed under: Flash Tags: jiglib, jiglibflash, terrain
Finally got the chance to play around with the new JiglibFlash height map terrain, today, and have to say I am very impressed [...]
Published on March 16, 2010 6:34 am.
Filed under: Actionscript, Flash Tags: jiglibflash, physics, terrain
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