Just finished work on a simple little bowling game using the JiglibFlash physics engine and Papervision3D. It’s not a fully functional game as there are no frames or score keeping, but it was made as an example file for a tutorial so was deliberately kept simple. To play, first click on the little green rectangle [...]
Published on June 21, 2009 5:31 am.
Filed under: Actionscript, Flash Tags: jiglibflash, papervision3d
So I just got my grubby little paws on Keith Peters’ latest book, “Advanced Actionscript 3.0 Animation”. I couldn’t even get past chapter 2 before I had to try out some stuff on my own. Chapter 2 is all about steering behaviours for AI animated movement. If you’re not familiar with the concept of steering behaviours, [...]
Published on June 6, 2009 9:19 am.
Filed under: Actionscript, Flash Tags: papervision3d, steering behaviour